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TWINSYS · GEOMETRY, LATTICES & MANUFACTURING

Node Playground

A real-time physics workshop: drop machines, material, water and structures on the ground and drive them with the keyboard.

Product pages are in English.

Node Playground in Twinsys — screenshot of the running app
Screenshot of the running app.

Highlights

A question it answers

What does this machine actually do to the material and the things around it when I drive it — and do the numbers on its card agree with the rule I would size it with?

What you put in

Objects added from the right-click menu or one of the templates — terrain (flat, hills, a course, the Mountain road climb, a Node Studio template or graph, or a .nodes.json file), heaps of sand, soil, gravel or wheat, a water field or particle water, excavator, off-road vehicle, dump truck, mortar truck, tractor and trailers, silo, belt conveyor, screw auger, hydraulic press, wrecking crane, block wall and bridge — each a card of parameters in metres; live settings change the running scene; the keyboard drives the chosen machine, and the Select, Move, Rotate, Pull and Bridge tools place, carry and build in the running scene.

What you get

A live 3D scene at 60 steps per second with sound made from the physics, and live readouts on every card: bucket fill and payload, truck payload and bed fill, static sag against m·g/4k, silo discharge against Beverloo's law, belt throughput, auger capacity and delivery, press force and the part's failure load, wrecking-ball speed and energy, where a mortar round will land and the crater it digs, the tractor's progress and climb time on the mountain road, and a bridge's load against its collapse load. Scenes save to the computer or the cloud (File).

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